Like in previous games in the series, you’ll use a pair of binoculars to scope out enemies before planning your approach. These are tense moments shedding light into why cults are formed and add another dimension to these odd, sinister individuals.Īlong the way you’ll use all manner of explosives, guns, and vehicles to wage war. With enough of them, you’ll earn an audience with the herald at regular intervals, which will give you an idea of what you’re up against. All of the aforementioned actions and story missions earn you Resistance Points. In order to do so, you’ll rescue members of the local resistance, bring down shrines and silos put up by the cult, reclaim outposts, and inevitably duke it out with each herald yourself.
Each region is controlled by one of Seed’s henchmen (or heralds as they’re known) and you’re free to tackle them as you see fit. What this means is, exploring the vast world of Montana gives you a lot more freedom. The previous approach had become somewhat of a running joke and it’s something Ubisoft acknowledges here, by having one of your earliest allies tell you that you won’t be hunting for towers (save for one) for the duration of this experience. In past entries, you uncovered vast swathes of territory to explore by climbing and activating radio towers, but you won’t have to do that anymore. What’s also changed is how you progress through the game. However Far Cry 5’s silent hero isn’t the only trick up its sleeve.
From bit players like conspiracy theorist Zip Kupka, to big bad Joseph Seed himself, you get a better understanding of their motivations and narrative this way. While you may feel robbed of an origin or even simply the wisecracks your character would make in past games, it gives the game’s varied cast room to shine. Going with a silent hero turns Far Cry 5 into a very different experience. As you’re soaking in game’s events minus any interruptions or monologues from the character you play as, they have more of an impact. You’re quite literally playing an avatar of yourself with various cosmetic choices in terms of skin, hair, and clothes. You aren’t Jason Brody, Ajay Ghale, or Takkar, and you have no voice and no backstory to speak of. Unlike earlier instalments such as Far Cry 3, Far Cry 4, and Far Cry Primal, Far Cry 5 has you playing a nameless protagonist. We were curious to see what the game would ultimately deliver, particularly after getting a peek at the thought process behind Far Cry 5’s development. Far Cry 5 was announced just before E3 2017 and followed by a demo that, while entertaining, wasn’t as technically convincing as it could be - what with wonky gunplay and so so visuals.
Naturally, things don’t go as planned and you find yourself leading a resistance against Seed and his army. You don the role of a rookie deputy whose first day on the job has you trying to arrest Joseph Seed - the charismatic leader of a doomsday cult known as the Project at Eden’s Gate.
Far Cry 5 is an open-world first-person shooter for the PS4, Xbox One, and Windows PCs set in the US state of Montana.